Thanks for the update.
On that note were you ever able to get a hold of athena? i did some poking around and thought they just fell off the pace of the earth lol honestly i thought it was an abandoned project till you picked it up.
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Why hello again!
I did drop them a message, and they're not available. I do have access to the repos so I could look at merging my own work... I'll tell them I plan to do that and then give them a week to say 'Yes or No'.
I didn't pick this up as such. As I was going to run a game I thought I could repay the creators with some help. I am keen though to run this, and I do have more coding done for it.
Cheers,
MBM
Hey I'm wondering if there is an update? I'm keen to see this working properly on FGU. I'd like to help but I have no idea where to even start. Thanks!
Anything new on the update? Would love to come back to Unity with my group.
Hello, any updates for the Witcher for FGU please? The last update has been released a year ago sadly
MBM has had a tough year outside of his FG related activities I believe. Not sure as to any progress, but he may reply.
Well, looks like my group is staying with classic. Sadly I'm just not skilled enough to get the ruleset running again.
Hello all,
I've been working on v0.6.3 today.
- Fixed all errors going into the PC sheet/combat tab (same with NPCs)
- Updated all the code to match the latest CoreRPG changes over the last year.
- Fixed error with Fumbles adding the negatives rather than taking them away (and ignoring the 1)
- Merged in the equipment changes I made last year
- Added custom sidebar graphics based on the rulebook look and feel
I'm going to continue fixing things as I find them (there's an error when adding/removing from the CT), it's all on github under branch v0.6.3. Go have a look.
Also, I've applied to have an FG Forge page for The Witcher Community ruleset, if that gets approved I'll add the various mods/paks to the Forge so you get updates without having to download and install.
Cheers,
MBM
Welcome back hirsute one!