Originally Posted by
TheDungeonMaxter
Played the Hope's Last Day mission tonight. Ran into a bunch of bugs during combat:
1. A player fired their weapon and missed. They then pushed the roll. The attack never showed up in the combat tracker. We could never get the push roll to work in combat.
2. Sometimes xenomorph attacks wouldn't show up in the combat tracker.
3. Manually changing people's initiative would result in the combat tracker moving them, but when hitting next player it would act like the initiative hadn't been changed and would select the wrong player.
4. When I as the GM moved items from one players inventory or deleted an item from an inventory, sometimes myself and the players would receive an error in the log.
Overall a great experience, just a couple of small things.