Strange Behavior in FGU with Pulp Cthulhu
I started a new campaign this weekend, using the Pulp Cthulhu Ruleset in FGU.
During character creation, things got wonky. I'm not sure if it was a ruleset error or an FGU error, or what, but I'll describe what happened:
While allocating skill points, the number of available skill points started fluctuating wildly. Like jumping between 200 and 100 2-3 times per second. The ruleset was automatically giving points to Credit Rating (this seems like a normal behavior, since it automatically bumps CR to the minimum for your occupation), however it kept jumping back and forth between 0 points and {minimum number} points too.
Then, players found that their occupations had reset. The bonus skills that they had chosen when selecting their occupation vanished. The boxes which calculate professional skill points also changed from what they were supposed to be. (For example, some occupations receive EDU x4. This somehow changed from a single box saying EDU x4 to four boxes, one saying EDU x1 and three blank, or two boxes, one saying EDU x2 the other blank.) Essentially everything the players chose got reset, and numbers just started fluctuating wildly and seemingly at random.
We tried delete the occupations and re-choosing them, which worked at first, but then shortly afterwards everything began to get scrambled again.
Eventually FGU crashed for me and some of the players, but not all.
We gave up and switched back to Classic after that, but I just wanted to mention this extremely bizarre bug in case anyone knew what it was.