Originally Posted by
Sterno
I've created an extension for the 2E ruleset that adds the critical hits from Player's Option: Combat & Tactics, adds some additional automation for basic 2E rules (such as to-hit modifiers for weapon type vs armor), and also adds some house rules that are similar to rules seen in Hackmaster. Everything in this mod is toggleable... you can pick and choose which options you wish to use.
UPDATE: This post got too long, so additional features that came in after the original post are listed later in this thread.