Morning All,
I've updated the Ruleset, these are the changes completed.
- [Added] Added the Task Chains (merge from the Task Chains Extension). Now you can create new Task Chains in the Reference Data, so that allows you do add them into the Host/Client Task Client window when needed. Plus you can sort out which skill needs to be built, ie order what you want.
- [Fixed] The Vargr/Aslan Traits Weapon gets the correct DM
- [Fixed] Missiles. When using the Missiles Attack (in the Character Ship Tab) doesn't use the 'Gunner (turret)' anymore. It uses '0' for the attack number
- [Fixed] Dragging skills like Gun Combat with specialisms will no longer create duplicate base skills
- [Fixed] Layout issue with PC Spacecraft on Player (client view)
- [Updated] NPCs. Now allow the NPC's Characteristics and Skills to run add the Boon/Bane dice.
- [Updated] Added a new Option 'Party: Show characters to clients' and allows the Referee to let the Players to get the Party Sheet Main
- [Updated] Change some of the Icons for the Sidebar
For the next update, which still start in Feb and hopefully be released by the end.
- PGMP/FGMP, any radiation weapon. The 'radiation damage' should be updated to roll 2D x 20 rads regardless of destructive tag (this just means it affects more area), see Page 75 of Current Rulebook or Page 79 of Core Rulebook 2022
- Additional Stats on Override area of desktop
- XP Tracker. Add as another section to the skills tab an XP tracker, and allow a skill to be associated, plus allow more than 1 skill.
Thanks,
MBM