1. I would love to see anything involving stat adjustments getting some automation (the 10 points at character creation, and three slots one for each model of personal upgrade).
2. Weapon focus/specialization would be very nice.
3. Grapple checks with grapple/pin status would be awesome to have automated. All combat maneuvers for that matter, but specifically grapple as it has different effects based on how well you roll. It would be nice if there were an "action bar" of sorts where we could click to use a combat maneuver and apply modifiers from equipment, race, etc. If you did it this way, we could even apply our defensive modifiers here (dare to dream).
4. Force Fields - Not sure about anyone else, but my players love force fields. It would be nice if the fast healing and battery usage was handled automatically. This seems like a long shot, but if we're going to wishlist stuff why not.
5. All listed actions for NPCs would be great. I have to refer to the PDFs often while playing. Nyssholora is a recent example with terrible encoding (try to figure out how to use the breath weapon without the book or PDF). It says [see text] and never includes the text.
6. I know it was stated above, but it would be great to have a list of common combat abilities like trick attack or clever feint that we could just drag and drop on to the character. Is there a way for us to create them one time then drag to each character like spells?
That's my list for now. I'll think about this and follow up with my groups for more.