High Guard 2E - Power Plants
Hi guys
Following is not ruleset or FG based but Traveller related questions for those of you having/using high guard. I am playing around a bit with it (reading myself for the time, MBM throws it at me for testing :D ) and came to sort of a head scratcher...
1) In the construction part of the book, step 3 "Power Plant" I can't find anything about the consumed hull-tonnage of the powerplants in the table.
Am I missing something here?
2) Also the power numbers in the table seem mighty high.
i.e. if I am constructing a 400dton ship at TL12, the power plant produces according to the table 15 power per ton. That would amount to 6000 power.
If I cram anything into the hull that consumes power, like weapons, M-drive, J-drive, basic systems etc blabla ... I have trouble to get even 1000 power points altogether. The powerplant seems mighty overrated... Or is the TL12 powerplant supposed to sit in a capital ship? How big is this (relates to my first question)...
I can't make heads or tails of it atm. Might be I have run my train of thoughts up the wrong alley...
Any help is appreciated!
cya
Nanoc