Quote:
Connecting was working up until a few weeks ago (most everything appeared to be working). When beta testing showed that the existing network engine couldn't do what it needed to do. So a completely new engine was selected and implemented, and then proved to not be scalable with the influx of COVID gamers.
So, Beta testing did what it was supposed to, it showed issues that needed to be resolved. Unfortunately, the first resolution to the problem didn't prove as capable as planned.
Yeah - I'm a "COVID gamer" so part of the problem, really!