Sector World Module Creator
Morning Folks,
Got a bit carried away.
Here's a NodeJS script that talks to TravellerMap and builds a /mod based on the data, all modified (as much as possible) to fit in with MGT2.
https://github.com/madbeardman/fgmgt...a/tree/develop
Use the develop branch, and feel free to modify it. It's quite crude and really does need a major refactor, I just tasked myself with getting it to build MOD's as well as the data format I need for the official books etc.
I should have been working on v1.1.3 but hey ho.
If people make use of this, please note that you can't use the data generated to sell modules, it's for personal use and within your game. If you generate modules for free, for people to use here, you'll have to include the far futures license. Your google foo should be able to locate that.
If you think of something else you'd like it to do, then please comment below.
Cheers,
MBM