1 Attachment(s)
Player side error when IDing an Image
As promised, here are the logs from today when the issue occurred.
It's pretty easy to recreate:
- Start a campaign
- Join a second instance to the campaign (this can be locally via localhost, or a remote user connecting)
- As GM share a map that is not identified
- Identify the map after the player has it open.
I think that is it. Let me know if you need more info.
Logs attached from the player side (via localhost), however, I know my players see it as well, since they have commented on it previously.