Originally Posted by
Trenloe
This has been coming up more and more, both in questions asked an in requirements for Release 19, so I've added a new effect. This should go into live on Tuesday.
ACDEXCAP effect. Format: ACDEXCAP: N [range] Sets AC dexterity modifier cap - PC only. The lowest AC dex cap across all effects and currently equipped armor will be used.
Example: ACDEXCAP: 2 - applies a Dex cap of 2 to the PC AC when attacked.
ACDEXCAP: 3 ranged - applies a Dex cap of 3 to the PC AC when they are the target of a ranged attack.
I don't know if the optional [range] parameter will ever be needed, but it was easy to include as the surrounding code contained the relevant data.
The Wiki Effects documentation will be updated once this goes live.