Just tried it out. It works thanks to Moon Wizards Magic
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Just tried it out. It works thanks to Moon Wizards Magic
Indeed he is amazing :D
Not a big issue, but SW Maker doesn't parse Edge: Arcane Resistance (Imp) as Improved Arcane Resistance - its gives the NPC Arcane Resistance instead.
Easy fix, just drag Improved onto the NPC sheet and it updates correctly. But noticed it happen 4 times in a row on some Horror Companion NPCs I made.
Does SW Maker work with the Super Powers companion stat blocks?
Yes mostly.
Supers is a complicated setting to do. You will get everything in with SW maker but you will need do minor edits. This due to how the stat blocks are set out on the page rather any problem with SW maker.
So far every single PEG Supers book is now available in FG. NE Cosmic Crisis which is due out very soon. With the latest stat blocks included.
Having an issue where my weapon damage is not finalized.
I have to open the weapon tab and then press return on the damage.
When I do that then weapon is good with damage dice ,and all good to be used in Combat Tracker.
If i dont do this ,then the character can shoot ,but cannot drop damage dice.
I am using a fan savage book called "SWADE WARS" by Christopher Leiby ,that I downloaded. It makes Star Wars SAVAGED.
I think his stats are OK ,since everything else populates with SW MAKER.
Some screens-
https://i.imgur.com/VRLiqLv.jpg
https://i.imgur.com/KzIQjMs.jpg
https://i.imgur.com/GeRguk2.jpg
In case it matters I am running SWADE ruleset ,but I use the original Savage that is called Explorers edition ,that I bought in 2015.
The SW Maker does seem to work barr this issue.
The error code I dont know if that is significant.
The error does not come up multiple times ,I just never closed it from the 1st time ,it only comes up when the new NPC is first created.
The screens are in chronological oder. The bottom screen is last in time- where I have solved issue by manual adjustment (my pressing return trick).
THe last screenshot ,I have got to the damage tab ,pressed Return ,you can see the new space created in the damage box tab when I do this ,AND NOW in the main NPC tab ,the damage dice has appeared.
Can you clarify that a bit. I am confused.
You are either using the SWD ruleset or SWADE ruleset. Which is it?
EDIT right so your using SWADE. However you have not posted your clipboard contents. So I don't know what tried to input.
EDIT 2 there is also the SWADE modules link showing. Are you sure you have the SWADE rules?
THis is my copied text-
Stormtrooper Recruits
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d6,
Vigor d6
Skills: Driving d6, Fighting d6, Intimidation d6, Notice
d4, Shooting d4, Stealth d4
Pace 6; Parry 5; Toughness 11(6)
Hindrances: Loyal
Edges: –
Gear: Stormtrooper Armor (+6, Trooper Armor), Blaster
rifle (Range 30/60/120, Damage 2d8, RoF 3, AP 2),
Vibrodagger (Str+d4, AP 2), 2x frag grenades, utility
belt with 8-2A Medical Bundle
I have this module from the store
https://www.fantasygrounds.com/store....php?id=DGASW3
When a campaign is begun , an option is use one of 2 rulesets , SWADE or DELUXE ,I think anyway, I picked SWADE option.
I made a module for this actually. It's not bad and we're using it for our Thursday game. I'm happy to share it if you'd like. Chris is hosting a link to it on his Facebook page also.
Attachment 60157
First, I would turn off better menus. That's throwing errors and is attempting to change windows. It could be interfering with sw maker. At the least it will make it easier to see what sw maker is doing. (btw, the extension states this does not work with Savage Worlds ruleset.)
The NPC lua code was changed a fair amount in the latest release. The attack and power functions changed as did the lua file names and locations. You may see something similar with powers initializing.
The sw maker extension will have to be updated. Unfortunately, Ikael isn't available and that extension is in the vault, so someone else can't update it.
Run with sw maker being the only extension and compile a log of the errors. This will help if someone is able to update the extension.
Thanks for the kind offer of the module share by DaddieCat.
I think I could get some fun from that.
I will try with Better Menus off ,BUT I am so used to using it ,IT is really fabulous ,I will have to turn it back on after testing.
Thanks for this suggestion.
And "SWD books in a SWADE ruleset you did not buy" ,I have not done anything wrong. I bought (as in paid for) the SWD ruleset when that was all that was available in 2015 ,I bought other SWD stuff then too. AND using that ruleset there is an option ,as I said to use EITHER SWADE or SWD to start a game. Which I have done. I will buy the SWADE ruleset ,but I think I am entitled to make most use of what I already own first.
https://i.imgur.com/80H6iam.jpg
https://i.imgur.com/joIy0ky.jpg
Exactly same thing happens with the same stat block;
This time with no extensions other than Savage Extensions and also
this time with the SWADE ruleset I have now bought fresh in the current sale.
I am happy with the functionality the SW Maker does have , it is not difficult for me to manually adjust the damage dice.
Thank you very much.
It works well enough in its current state.
Look forward to the next iteration too.
Makes me glad I have a VM running 4.49 still, I am using that for all my dev work now :)
Of course I have to create module in 4.5 not tried that yet :|
Thanks to Jiminimonka, I have access to Ikael's code repo for SW Maker.
There were a number of changes required to catch it up to 4.5.
I do not have access to update Ikael's code repo.
I also don't have access to his forge, so I can't update his extensions directly.
So, to use this update, you must disable Ikael's extension in the forge, and put the attached extension in your extensions folder.
This is temporary, so I won't create a forge page. We'll do it the old school, manual way for now.
When Ikael returns he can implement my fixes or use his own (probably better) fixes.
When that happens, delete my extension and turn his back on.
Let me know if you have any problems with this and I'll fix it as best I can. I'll post those updates here.
P.S.
You'll know it's my extension because it says "Feature: SW Maker" and the version is 2.4.
Thank you very much.
I tested this new version in SWADE Supers and also SAVAGE pathfinder ,
the result -
Works Well.
https://i.imgur.com/2uYYspm.jpg
https://i.imgur.com/ry0LWx4.jpg
Absolutely loved this extension right up until it stopped working for me.
I've updated it (even though the version appears to be the same), but it still errors out with:
"[ERROR] Script execution error: [string "C:masterindex_buttons:button_custom1"]:3:attempt to index a nil value"
Any suggestions?
Have you worked out why Encounters (Random) are borked?
I am making setting books at the moment so not doing any, but I gathered Lone Wolf is having issues...
D'oh! must be working too hard, I did not notice....