Originally Posted by
rmilmine
The damage is calculated based on no defense at all. It adds the successes from the attack to the base damage. It's a rolling total.
So the defense will lower the damage but only by an amount equal to the successes from the attack roll. Once those are all gone the damage goes away completely.
If it's not doing that I'll have a look to see why.
The npc sheet has attacks in the attack area. I think I put a post stating how to use it. I'll add it to the first post later today. The format is simlar but not exactly the same as the stat block for weapons in the shadowrun npc stat block.
Ares Predator IV [Pistols, DV 8P, AP -1, SA, AC 7] or Ares Predator IV [Pistols, DV 8P, AP +4, SB, AC 7, RC 4] or Brass Knuckles [Unarmed Combat, DV (STR)P, AC Physical]
are examples of how to use it.
I'm thinking of adding tabs to the npc sheet for weapons, armor, magic that looks similar to the full character sheet and have the attack area populated with strings automagically based on what is put in those tabs.
Unfortunately, or fortunately depending on your point of view. I recently started a new job and I've not had much time to look at this except on the weekends.