Thanks bwatford, I appreciate the information and I truly feel like a dumb a$$. Thanks!
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Hi Dax Doomslayer, I'm happy that you and bwatford managed to solve the issue as fast as that! xD
Would love to see classes completed before any subclasses, and for these completed next (in this order): Warlock, Cleric, and Wizard
Maybe set-up a poll somewhere so that people can vote and you know more of what ppl think as some may not care which class comes next, just that the class gets completed. And then I would suggest doing the same for sub-classes or even classes from other popular modules (i.e. Illrigger or Valkyrie just as examples -- Grim Hollow's player guide is coming out soon as well)
Thank you all for the fantastic feedback!
I completely agree with the general consensus here: it makes perfect sense to focus on finishing all the base classes first before we dive into specific subclasses or third-party content. Let's get the core foundation fully automated for everyone!
Also, great suggestion, SmackDaddy! Setting up a poll is a fantastic idea and will make it much easier to track what the community wants most.
I will go ahead and create a poll featuring the remaining 2024 base classes so everyone can easily cast their vote. Keep an eye out for it, and let's see which class takes the top priority spot for the next release!
I use Rogue automation and if I use an effect for ADVATK for my Steady Aim I don't get the pop-up window for Sneak Attack. Could you fix that? If I click on the Advantage button it works.
Hi Zardoz4!Quote:
Originally Posted by Zardoz4
I have just tried to replicate this issue on my end, but the Sneak Attack pop-up does correctly appear for me when my Rogue has the `ADVATK` effect applied.
Could you check if you are trying to do this multiple times on the exact same turn? The extension is built to respect the core rules, meaning the Sneak Attack pop-up will only appear once per turn. If you have already used Sneak Attack (so the pop-up has already triggered) during that specific turn in the Combat Tracker, it will not prompt again until the turn order changes or advances.
Try advancing the Combat Tracker to a new round/turn and see if the pop-up triggers for you with the effect active. Let me know if that solves the issue!
We just ended the session a couple of minutes ago and I am using it as a player. I'll tell you next Sunday. Thank you for the reply.