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From Discord
Code:
Well you could make the damage str!+d# this would increase the strength die by 1, you can add +2 attack modifier to the dice and +2 to the damage.
This kinda thing should be in the wiki
and this:
Forces FG to use the d12 for damage.
https://discord.com/channels/2745828...14733663191090
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Thanks Jiminimonka! I ran into this very situation last game.
For clarity, these formulas are put into the damage field of individual attacks on the Combat tab.
I agree this should be in the wiki.
btw
will increase the strength die rolled by one and roll a d12 for weapon damage. So a character with d4 strength could swing a huge weapon for d6+d12 damage.
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Since it came up again on Discord here is the breakdown:
Outside of Super Powers Companion / Ghost Mountain martial arts settings. Normally a character can't roll anymore that Strength. Where Strength changes so does weapon damage. So it is simply
When dealing with these special settings this core rule is just ignored for supers. So you have to get fancy. Ignore weapon strenghth rule and use normal Strength
More super than that. Weapon damage will increase strength part rolled by one die.
More power Scotty !!!
will increase strength part rolled by two die.