Ah, I see :D You're welcome :)
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ok, trying to do poisons that reduce ability scores by 1d2 points per round.
from the wiki:
DEX (N) [bonus] Dexterity modifier
CON (N) [bonus] Constitution modifier
I want to do:
DEX:-1d2
each round until a save but It looks like I can only do numbers?
and even doing DEX:-1, I can't seem to get the multi round effect to stack (-1 dex/round until save)
and I am not sure where the best place to ask these questions is, If it should be in another post please let me know :)
Additionally to Bmos's answer: There are also square brackets missing, it should be DEX: [-1d2] :) Then apply that from a sheet each time a save fails :)
About the stacking problem: Either edit the effect to accumulate it (the manual solution), or look at this extension: https://forge.fantasygrounds.com/shop/items/407/view (the MULTI effect is needed)
Using Kelrugem's extension and the 'PF Effect Removal Extension' he referenced above, this is the effect I use
MULTI: Poison;DEX:[-1d2]
Thanks everyone. that helped. slowly learning.
I need a cheat sheet with examples that includes all the original and most used mods grouped together. LOL And understanding some of the more advanced terminology for how FG works via advanced effects vs CT
Not a Manual but I put together 4 extensions and the wiki into the start of a google sheet... if it is helpful to anyone feel free to copy and make it useful (its a mess atm)
PF1E Coding Effects google sheet
If anyone wants editing rights to the file (instead of just copying it for yourself) just pm me an email to add to the share list