Originally Posted by
leozelig
I uploaded ruleset update v2021-03-09 with the following changes:
[Fixed] Script error for NPC attacks if no action die is specified.
[Fixed] Message of the Day button cut off at bottom of Options window.
[Fixed] Typo for sap-infused orc spear attack in Yddgrrl’s Maze.
[Fixed] Script error or ‘unable to find casting table result’ message for dragged spellcheck rolls.
[Fixed] Mounts and related gear items not dropping to inventory from reference library.
[Updated] AC field moved to Offense/Active subsection in combat tracker.
[Updated] Edit and add buttons for classes moved to lower right corner of Class & Level dialog box.
[Updated] NPC type ‘trap’ or ‘hazard’ hides initiative, HP (if set to 0), saving throws, and ability scores when record is locked.
[Updated] Size auto-populates when occupation is dropped to char sheet; default is medium.
[Updated] Disapproval range hides in Combat mode when value is less than 1.
[Updated] Casting table header label changed to ‘RESULTS TABLE’.
[Updated] XP needed set to 10 when occupation record is dropped to char sheet.
[Added] Attributes subsection to combat tracker.
[Added] Ability scores and saving throws display in Attributes subsection on combat tracker.
[Added] Race field to char sheet Notes tab and occupation record. Race will auto-populate when occupation record is dropped to char sheet; default is human.
[Added] Weapon handling button to weapon entries (primary and off hand).
[Added] 2-Weapon Fighting checkbox to top of weapons list. When selected, the attack die will update for melee attacks based on your agility score and weapon handling.
[Added] Backstab checkbox to top of weapons list. When selected, the attack bonus and damage dice will update with backstab values.
[Added] Backstab attacks that hit are treated as critical hits.
[Added] Thrown weapon type applied to weapon entries for melee weapons with a range value (e.g., dagger or hand axe).
[Added] Class features with a results table will automatically create a new power entry on the Actions tab with the group name ‘Abilities’.
[Added] Class feature ‘Sword and Board’ creates shield bash weapon entry on the Actions tab.
[Added] Class feature ‘Divine Aid’ creates corresponding power entry on the Actions tab.
[Added] Attack modifiers auto-apply for conditions invisible, behind cover, blinded, kneeling, sitting, and prone. All conditions in table 4-1 now auto-apply attack modifiers.
[Added] Untrained button in modifier list applies -1d attack roll adjustment for an untrained weapon.
[Added] Condition ‘Behind cover’ to effects list (same as modifier button Cover).
[Added] Senses field to char sheet Main tab.
[Removed] Defense subsection from combat tracker.
If you have any questions or feedback about anything, let me know.