Originally Posted by
LargeGutPile
Hi! New to Fantasy Grounds Unity so not sure if this problem is already known or not but,
When using custom classes for the Character Wizard:
- starting equipment displays "No Class Selected." under the inventory screen
- For the number of spells available, it shows 0
I've tried copying the word format from classes listed in the player's handbook, then modifying it but no success.
I've tried duplicating a class from the player's handbook (via drag & drop) still nothing.
I've modded the client.xml of other modules to hard-code the custom class into the module but, I know you can't mod the client.xml file since the player's handbook is a bought version
Is there a way to have the starting equipment & spell slots from a custom class display in the Character Wizard? Or is this simply not possible yet?