btw this guy did a heck of a job on a city map
https://forum.profantasy.com/comment...&page=1#Item_0
lots of good stuff on that profantasy website
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btw this guy did a heck of a job on a city map
https://forum.profantasy.com/comment...&page=1#Item_0
lots of good stuff on that profantasy website
For city you can find on the Cartographer's Guild a free PDF that looks at City design which is useful.
The biggest thing with a city map design is that you need to plan it out roughly before you start making it.
The Tome of Ultimate mapping is useful as it has a good tutorial and some other free software like RPG City Map Generator can help. They also have a PDF tutorial on using City Designer on the tutorial page of the ProFantasy website.
The FR Atlas is a good place to look for maps and so is the ProFantasy Map Library for premade cities. So you can check out the map files.
Your big thing to keep in mind is to have a rough idea of what needs to be in the city and to keep it organized. A few CC3 map makers even color code the buildings to zoom you in right away to certain areas.
Note too that making city map takes lots more time I've found than an overland or small dungeon one.
One other thing is that often you do a bit of post work in a graphics editor on maps to fix things and add stuff that you couldn't do with the map maker program.
I was going through Joe Sweeney's Tutorial, Number 3 I think, it's the one where he adds the extra room to the right of the first map where the skeleton altar was.
It was to show how to make an irregularly shaped room. Then he told us to put 2 breaks in it then showed how to make an arc shaped wall to then "move" it to close he top break in the room attaching at both sides. The same was done with the break near the bottom but with a more freehand curve.
what I noticed it that while the two object's wall did get connected together (using move-connect button/option) it was not exact or even close to it without filling in the angles as it were.
This is hard to explain. I'll post a picture of it to show when I am back at my PC if no one who has done this Tutorial remembers.
I am not concerned about it per se, this is just a lesson pic but a i fear that after coming to end of that dungeon series, no mention was made that there is a way to do it but perhaps out of scope for this lesson...
So, is it something CC3 (following with CC3+ was too hard with very different ui when he clicked on buttons) handles or something that must be done in post production?
@Varsuuk A picture will help tremendously.
Have you tried posting these question on the profantasy forums? There user base is extremely friendly and helpful, just like the folks around here. There are many people who frequent both communities. The advantage over there would be that you are more likely to find someone who just recently progressed past the newbie stage themselves and therefore are more likely to have done the tutorials recently.
I'll have to re-watch the video but those tutorials. When I did them I didn't have that problem. If you run into tutorial trouble try and post on the ProFantasy forums. Most of us on it have done those tutorials and you can get an expert answer from someone in a short time period.
One of the Tome of Ultimate mapping tutorials had a similar sort of problem you are describing if I recall correctly. A few of the tutorials in it have some errors.
I will definitely post on those forums (will be my first time doing anything directly there - in past googling for a map has lead me there to get downloads like ToEE ;) )
For the record, to complete what was describing - see attached. But I will "take it to Mulhulland" ;) and ask there also.
Attachment 16967
I will definitely post on those forums (will be my first time doing anything directly there - in past googling for a map has lead me there to get downloads like ToEE ;) )
For the record, to complete what was describing - see attached. But I will "take it to Mulhulland" ;) and ask there also.
Attachment 16967
FYI, I am not so much asking for HOW to clean it up - but if there is an "in CC3" way of doing so once I know what I am doing ;) vs having to post-massage it in another graphics app.
Ahh, the old walls at the corners problem. Yes, there is a way to fix it in CC3. IN fact, I think there is a one line command you enter, and then just *click and click*. I forget the command tho.
Awesome ;) Thanks. i wasn't concerned with fixing this as all I am doing is following tutorials so I am happy to learn just what the tutorial is teaching and leav rest to ultimate mapping, the manuals and other get tutorials. but was wondering about it ;)
trace command perhaps?