Originally Posted by
JonStormbringer
I started in 1979 with DND. Although I really enjoy 5E, there are times I miss 1E/2E. A little of it is nostalgia, of course, but everything was fresh and new--not simply a rehash or re-invention of established content. Back then, I played everything TSR made...DND, Top Secret, Boot Hill, Gamma World, Star Frontiers among others. I found myself branching out to other companies/systems. Played the hell out of some Rolemaster... Original Rifts. FASA Star Trek. Had some great pulp adventures with a game called Justice Inc. I also began wargaming slightly before DND. I ended up owning probably two thirds of everything Avalon Hill made...man I miss that company...another casualty of Hasbro. Also played countless hours of Star Fleet Battles.
Today I mostly play 5E. All of my gaming is done through FG. I tried Foundry, and while I won't say anything bad about it, I simply like FG more. I have a pretty well established group of 6 players, none of whom I knew before we started playing DND together on FG. We've been playing together almost 4 years now. We are planning our first meet at PAX Unplugged (Philadelphia) in November. It will also be my first game convention. We started out playing 5E together with me as forever GM. Finally one of my players asked if I'd like to play and offered to GM Starfinder. So we alternated weekly between DND and SF. Lately, we're still doing DND, but that same player has fallen in love with Dungeon Crawl Classic. We've had a blast running through a couple of funnels and we're getting ready to start a full Lankhmar campaign. Lankhmar is one of my favorite settings, so I'm really looking forward to playing through it. Two weeks ago, we took a break from DND and played the Alien RPG. Most of my group are fans of the movies/setting. I'm not going to lie, it was the most fun I've had GMing something in a long time and my players, who are usually a pretty crunch loving group, stepped out of their comfort zones and dove into playing the pre-made characters--all of whom have their own secret motivations/agendas. We got just half way through the intro adventure, the Last Days of Hadley's Hope. The game really surprised me and even though I know it's not feasible in FG, I'd love to drag and drop the stress system into my DND game.
While I enjoy the content of Critical Role, I held off on Daggerheart, for now. I'm really intrigued by Draw Steel though. I saw a couple video reviews and liked what I saw. Enough that I'm considering swapping out DND for DS. I'm not trying to get political--I love my DND, but I'm not a fan of Hasbro and while I believe DND will survive, I wonder if it will have the same soul.