Having a problem getting this to work on a connected players view. On my DMs view this works great but on the player side when the Paladin with the aura effect moves into range of another player it does nothing. What am I missing?
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Having a problem getting this to work on a connected players view. On my DMs view this works great but on the player side when the Paladin with the aura effect moves into range of another player it does nothing. What am I missing?
If tokens are locked you need to be on the test update, otherwise it won’t work properly.
This is amazing! Thank you very much!
Sorry, I'm not sure I fully understand this statement. I know what the test update is however what do you mean by "if tokens are locked"? So if they are not "locked" I don't need the test update? And if so, how are they unlocked? Just a right click on the tokens?
Yes to all of the above. If the GM has to approve movement of tokens it won’t work correctly with the current live build. If tokens are just dragged it should be fine. If that’s not your case let me know. Screenshots are helpful if things aren’t working.
I do not have to approve movement of player tokens. Players are able to move their own tokens with mouse or keyboard on their own. I do not see a way to "unlock" tokens in the GM side or player side. I can only set to Mask Sensitive Visibility or Set Always Invisible. What would you like a screenshot of? I don't think Unity has token locking.
Ah gotcha, I didn't realize you were in Unity. I haven't tested it with Unity at all yet and it may be incompatible right now with it....
Seems to work fine in FGU for me.