Originally Posted by
Mike Serfass
Modules don't maintain permissions between game loads.
When the GM sets a module to be allowed to players, the next time the session loads, those permissions are set back to "disallow'.
So the GM must reset those permissions EVERY GAME and the players must reload the modules EVERY GAME.
This has always been a problem, but I had code to work around this bug.
The current changes now make this impossible to work around.
This happens in all rulesets and happens only with some modules.
The GM loading the module seems to affect this default setting.