Yeah I also noticed this stopped working around the time the 2.5D view patch but kept forgetting to report it.
Printable View
Yeah I also noticed this stopped working around the time the 2.5D view patch but kept forgetting to report it.
I just tested this locally, and verified that the sound plays here. It's not a real loud sound; just a gentle beep.
There are a few things that would block turn sound.
* You must use Next Actor button to hear the turn sound.
* The option "Player: Ring bell on turn" must be on.
* The option "Turn: Show notice to players" must be set to All or Friendly.
* The actor must be owned by the player and not hidden.
If all of those are true, please zip up and post your campaign folder zipped up, so we can look closer.
Regards,
JPG
Option "Turn: Show notice to players" was turned off and when turned to All or Friendly, players now hear the bell sound, so the problem is solved.
One question though, should DM also hear the bell on turn?