Test just went live with lighting - all my extensions work with it.
Just brought all my extensions to a new level of power! I have an FGCON16 campaign specifically designed for lighting and it is working like a DREAM! - Long temples with pillars and some foes with torches - a campfire - some in dark - with combat groups I can keep them visible on map (if lit up) but not on CT - equipped effects can tie into the new effect keywords so things can add in lighting when equipped - polymorphism can switch from an elf druid with darkvision to dire wolf with none and they go black if in dark and switch back and darkvision is back on - it is AWESOMELY POWERFUL. This SW build cannot be over hyped.