I have the exact same issue as you and PorkBBQ.
Fresh install of the latest Ubuntu, installs fine but cannot load the sample campaign.
Printable View
I, too, can confirm the "not getting into the game" error with the build presented.
This test was performed on an Ubuntu 20.04 VM.
Also confirmed using Pop!_OS 20.04 64bit:Code:[9/8/2020 9:46:55 AM] FGU: v4.0.0 ULTIMATE (2020-09-04)
[9/8/2020 9:46:55 AM] OS: Linux 5.4 Ubuntu 20.04 64bit
[9/8/2020 9:46:55 AM] GRAPHICS: llvmpipe (LLVM 10.0.0, 256 bits) : 512
[9/8/2020 9:46:55 AM] USER: TestorVM1
[9/8/2020 9:46:55 AM] Launcher scene starting.
[9/8/2020 9:47:06 AM] Starting cloud server mode. [TestorVM1]
[9/8/2020 9:47:06 AM] Game server started. [104.248.118.207:60767]
[9/8/2020 9:47:06 AM] Launcher scene exiting.
[9/8/2020 9:47:06 AM] Match successfully created on lobby.
[9/8/2020 9:47:07 AM] Tabletop scene starting.
[9/8/2020 9:47:07 AM] NETWORK STATUS: [Server] [Connected]
[Server Type - CLOUD - PRIVATE]
Also confirmed in Ubuntu 18.04.3 64bit:Code:[9/8/2020 10:46:16 AM] FGU: v4.0.0 ULTIMATE (2020-09-04)
[9/8/2020 10:46:16 AM] OS: Linux 5.4 Pop 20.04 64bit
[9/8/2020 10:46:16 AM] GRAPHICS: llvmpipe (LLVM 10.0.0, 256 bits) : 512
[9/8/2020 10:46:16 AM] USER: TestorVM1
[9/8/2020 10:46:16 AM] Launcher scene starting.
[9/8/2020 10:46:27 AM] Daily session backup created.
[9/8/2020 10:46:27 AM] Starting cloud server mode. [TestorVM1]
[9/8/2020 10:46:28 AM] Game server started. [104.131.11.8:55083]
[9/8/2020 10:46:28 AM] Launcher scene exiting.
[9/8/2020 10:46:28 AM] Match successfully created on lobby.
[9/8/2020 10:46:28 AM] Tabletop scene starting.
[9/8/2020 10:46:28 AM] NETWORK STATUS: [Server] [Connected]
[Server Type - CLOUD - PRIVATE]
Code:[9/8/2020 11:24:59 AM] FGU: v4.0.0 ULTIMATE (2020-09-04)
[9/8/2020 11:24:59 AM] OS: Linux 5.4 Ubuntu 18.04 64bit
[9/8/2020 11:24:59 AM] GRAPHICS: llvmpipe (LLVM 10.0.0, 256 bits) : 512
[9/8/2020 11:24:59 AM] USER: TestorVM1
[9/8/2020 11:24:59 AM] Launcher scene starting.
[9/8/2020 11:25:10 AM] Daily session backup created.
[9/8/2020 11:25:10 AM] Starting cloud server mode. [TestorVM1]
[9/8/2020 11:25:10 AM] Game server started. [104.131.11.8:53915]
[9/8/2020 11:25:10 AM] Launcher scene exiting.
[9/8/2020 11:25:10 AM] Match successfully created on lobby.
[9/8/2020 11:25:11 AM] Tabletop scene starting.
[9/8/2020 11:25:11 AM] NETWORK STATUS: [Server] [Connected]
[Server Type - CLOUD - PUBLIC]
Smiteworks, don't think I said it before, but thanks for getting this on Linux! GG
On Fedora 32, I've gotten to where the install asks me to log in. I enter my user/password and it says "Logging in." and then nothing happens (hang).
In FGUpdaterEngine.log I see again and again:
Error: Unknown Error
Retrying in 10 seconds
Any ideas?
I can confirm as well. I was able to connect to my GM's server and see my character. Woot!
Thanks, smelton.
Everyone on Windows connected to my Linux machine for 4 hour session on Monday. Now just that mousewheel ;)
Having played around some more I can confirm its a UI scaling related issue - in the application settings changing the UI scale so it is larger than the screen pixel count pushes all the buttons into the wrong place but only it would seem in the vertical direction the horizontal remains aligned with the button correctly. So for that small laptop reduce UI scale significantly and it all works now (and is still perfectly useable in scale). I don't have a handy windows box to test it on, but I suspect this might be a bug in the application not just the Linux variant.
Hi All, thanks for working on this port! I am trying it for the first time and I have a quick / easy question.
If I create a campaign on my Windows box and then jump over to my Linux box (or vice versa) is there a way to replicate them from one to the other?
Thanks,
Craigbert