I was able to replicate. I am including this in the clean up update for this ruleset for the latest Core updates that the ruleset needed.
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I was able to replicate. I am including this in the clean up update for this ruleset for the latest Core updates that the ruleset needed.
Glad you replicated it. I will endeavour to add step to replicate in the future to reduce back and forth.
Thank you for what you have done thus far. :)
in once upon a time in the wasteland Chapter 3 Act one Scene one.. By the campfire.. You have the first paragraph and bullets duplicated. There are about 8 duplicated lines. Not a major issue but just pointing it out so you can clean it up!
Thank you for the report. I'll pass this along to the developer.
When I create a new item the name keeps resetting back to "new item" when I try to lock it. Am I missing something or is this a bug?
I was able to verify. Missed a line when transferring old code to the new structure. Will test this a bit to be sure it's working correctly before making it available.
Tried adding a custom weapon (shield) today and the name field keeps getting deleted when I click on another field. I was able to correctly add weapons in the recent past (~ 1 week ago). Is there something in a recent update that has broken it?
Steps to recreate: try to create a new Weapon of the Melee type with the Parry quality (it would be nice to be able to add new qualities even if they aren't fully automated). Enter a name in the Name field and click on another field.
Expected behaviour: the entry in the data remains and the item name in the item list updates.
Actual behaviour: the name reverts to <<New Item>> (or whatever it was previously)
After the recent updates to FGU my tokens are not appearing on the players maps. They appear on my end just fine (GM). Any suggestions?