The roll output is intended to show the roll. It was how it was programmed during it's creation. The MULTI 10 tag in the description is what applies the time 10 damage.
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The roll output is intended to show the roll. It was how it was programmed during it's creation. The MULTI 10 tag in the description is what applies the time 10 damage.
Dead Suns AP (we´ve played through 1+2 so far)
Several Items like Field Rations, Backpack, Antitoxin are throwing an error: Database type mismatch on path (hands)... once you click on the paizo icon to get the description
Grenades looted from NPCs are lacking damage die and properties
Pilot Armor Class bonus doesn't apply correctly to starship : it count the total skill bonus instead of the piloting skill rank of the pilot
Pushed a fix to TEST for this and additional issues with rolling initiative.
DR is broken, not working. I've also tried coding it as RESIST: 10, piercing, slashing, bludgeoning - also broken
I tested with an Adult Black Dragon and it did reduce damage by 10 if it was piercing, slashing, bludgeoning damage. Once I added magic to the damage line, it by passed it and gave full damage. It might be best to show the full combat with images to see what you are seeing as I can not replicate with the information you have provided.
Attachment 56091
You can see in the attached file that Deflective Reinforcement should take 5 off that slashing damage, but it doesn't.
I did do testing with the build that is currently available on TEST and having no issues. From your earlier post you mention DR and from your next post it doesn't seem you were referring to Damage Reduction. If you were, the effect syntax should be (DR: # bypass) without parenthesis and only works against kinetic damage types. DR and RESIST both works as intended with that version of the code and will be made LIVE when the latest ruleset updates are pushed LIVE.