Is it possible for an extension to override dice skins for a roll?
I've tried a lot of approaches, but no luck so far.
This code does what I want if the user has selected the Default skin option, but otherwise the skin overrides these settings.
Code:local d8 = { type = "d8", dicetextcolor = "FF0000", dicebodycolor = "000000" }; -- red on black
local rRoll = { sType = "myRollAction", aDice = { d8 } };
ActionsManager.roll(nil, nil, rRoll);
