Creature Ability Automation: Applying Damage With Apply All
As the thread title says, is this possible? Currently spells and abilities for PCs can apply damage as part of an Apply All, but for creature abilities Apply All seems to only apply effects and not damage. I can see where you would want to exclude certain damage entries in the ability from being automatically applied, but I assumed that would be handled with a result state tag like it is for effects (and like it is for PCs, for that matter).