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Issues with specific map - Is the map broken, or did we do something wrong
5e
Module - Marble Sanctum
MAP - marble_sanctum_level1_battlemap
Issue
Dropping a token onto the map creates an invisible square around that token that acts like a LOS wall. This "wall" is not visible in the LOS mode, but never the less it is there and prevents movement and LOS.
Additionally, dropping a second token on the map... REDEFINES this invisible LOS to encompass both tokens in an invisible LOS box.
I have created a short video to illustrate what is happening.
The room is empty.
Token is dropped onto the map, and when selected has LOS as though it is enclosed in a 5 foot square immediately surrounding it.
Trying to move the token normally confirms it is surrounded by a wall.
When we check the LOS mode, there is NO wall surrounding it.
Shift moving the token allows it to bypass the invisible LOS wall as one would expect.
Adding a second token... REDEFINES this invisible LOS square to encompass both tokens.
In all cases checking LOS controls does not show any new LOS drawn on the map.
This only happens on this specific map, and is not something we have ever come across before.
Our question is... is this an issue with the map itself, or is there a setting we have missed? We have been using FGU for 2 years and this is the first time we have seen this happen.