FG Unity - License Check Failed
Hi, I've got an Ultimate Licence and use the current/official FG release as a DM toolset for running the game in person. Remote play is something I've been sporadically trying to get working for many months now, but never with serious effort since... you know... we play in person usually. With everyone staying home it's time to fix this remote play issue.
I want to use the new Unity version unless that's not possible - from what I've read in recent updates, everything should work just fine.
The first issue, and the one I want to focus on for this post, is a licencing issue I get from with FGU.
FG Unity pops up the following license error when I start up.
[3/17/2020 10:54:36 AM] [<color="red">ERROR</color>] License check failed - Check your FG Settings to make sure you have the correct license key.
[3/17/2020 10:54:37 AM] Launcher scene starting.
I think I originally purchased FG directly from the Smiteworks store, but I've made at least some subsequent purchases through steam. The accounts are linked. Steam says I have two licences, one for FG, one for the Ultimate upgrade. I have tried both of these keys in the launcher setup screen, but get the error regardless of which is entered. Not everything is broken - FG knows about my purchased content and updates everything as expected... the license error appears but doesn't stop me from launching the program (and I have full access to everything local.)
Please help me get this sorted out. It's possible this issue is related to my other issue, but we'll work on that after this part is resolved.