GI JOE RPG Launch

Castles & Crusades

Discuss the Castles & Crusades ruleset, adventure modules, schedule games or anything else related to this.

  1. 0 Replies
    4,067 Views
  2. What do I need to play Castles & Crusades?

    Started by vanisingh96, March 5th, 2021 18:39
    3 Replies
    3,319 Views
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    1,768 Views
  4. Effects coding bug for ability scores

    Started by bayne7400, March 3rd, 2021 21:09
    9 Replies
    4,390 Views
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    2,006 Views
  6. Capacity Mule / Saddlebags

    Started by Noonien, February 12th, 2021 19:20
    1 Replies
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  7. All attribute checks+1

    Started by Noonien, February 12th, 2021 19:02
    2 Replies
    3,747 Views
  8. New to CC ...

    Started by Noonien, February 1st, 2021 19:19
    2 Pages
    1 2
    13 Replies
    8,408 Views
  9. 2 Replies
    2,465 Views
  10. Castles and Crusades Class Variants

    Started by katenecon58, January 23rd, 2021 09:40
    2 Replies
    3,076 Views
  11. C&C FGU series: Castles & Crusades ruleset review

    Started by StylinLP38, January 5th, 2021 21:59
    4 Replies
    3,607 Views
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    1,796 Views
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    2,770 Views
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    2,019 Views
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    2,281 Views
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    1,556 Views
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    1,335 Views
  18. Spell Combat Tab / Effects for C&C

    Started by StylinLP38, December 21st, 2020 01:32
    1 Replies
    2,815 Views
  19. Spell Automation in castles and crusades

    Started by vainazzo, May 8th, 2020 15:50
    2 Pages
    1 2
    11 Replies
    6,376 Views
  20. New Monsters to Encounters

    Started by Tedski, January 3rd, 2021 04:50
    castles& crusades, codex slavorum, monsters
    3 Replies
    2,421 Views

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