GI JOE RPG Launch

Savage Worlds

Discuss the Savage World ruleset, adventure modules, schedule games or anything else related to this.

  1. Big Bad Wolf: Big Apple Sewer Samurai Episode 1

    Started by DaddieCat, August 27th, 2024 18:04
    1 Replies
    234 Views
  2. How to add a Skill die to damage

    Started by Maetco, August 21st, 2024 09:41
    8 Replies
    631 Views
  3. Savage Rifts Framework Help

    Started by nisek, August 22nd, 2024 07:23
    2 Replies
    439 Views
  4. Mounted Combat Automation

    Started by TBLshenanigans, August 22nd, 2024 05:18
    question
    2 Replies
    394 Views
  5. Ikael's miscellaneous extensions

    Started by Ikael, May 31st, 2017 21:46
    5 Pages
    1 2 3 ... 5
    46 Replies
    39,727 Views
  6. SWADE FGU Damage glitch

    Started by VorpalZaddy, August 20th, 2024 21:54
    7 Replies
    553 Views
  7. Savage Worlds Release Updates for August 20th, 2024

    Started by Mike Serfass, August 20th, 2024 02:37
    1 Replies
    308 Views
  8. Lankhmar Feedback & Updates

    Started by Talyn, December 17th, 2018 15:54
    14 Pages
    1 2 3 ... 14
    135 Replies
    65,827 Views
  9. Savage Worlds Release Updates for August 13th, 2024

    Started by Mike Serfass, August 13th, 2024 05:08
    2 Pages
    1 2
    12 Replies
    979 Views
  10. Lost Colony extension error with newest version

    Started by amanwing, August 20th, 2024 16:40
    2 Replies
    211 Views
  11. Increase damage die type

    Started by dogfisc, August 12th, 2024 20:32
    3 Replies
    584 Views
  12. Deadlands: The Weird West - Feedback/Questions/Updates

    Started by Doswelk, February 11th, 2021 15:26
    13 Pages
    1 2 3 ... 13
    120 Replies
    38,591 Views
  13. [Extension] Setting Maker Tweaks

    Started by Mike Serfass, February 12th, 2023 20:46
    11 Pages
    1 2 3 ... 11
    101 Replies
    34,488 Views
  14. Savage Worlds Ruleset Updates for Aug 2024

    Started by Mike Serfass, July 25th, 2024 03:55
    4 Replies
    976 Views
  15. Make "The After" adventure module editable

    Started by dmbrown, July 5th, 2024 18:38
    2 Pages
    1 2
    16 Replies
    2,203 Views
  16. Garnet Town Gambit read only

    Started by flashingturtle, August 15th, 2024 19:27
    3 Replies
    368 Views
  17. SWADE Templates with area effect attacks

    Started by derrt, August 14th, 2024 09:12
    6 Replies
    427 Views
  18. ‘Comin ‘Round the Mountain

    Started by Varsuuk, August 12th, 2024 16:29
    2 Replies
    427 Views
  19. Rituals tab on ETU character sheet

    Started by Curuthanir, August 4th, 2024 07:07
    7 Replies
    919 Views
  20. Player Ability to Remove Effects

    Started by Weeg, August 3rd, 2024 18:25
    2 Replies
    543 Views

Page 3 of 127 First 123451353103 ... Last

Forum Information and Options

Moderators of this Forum
Users Browsing this Forum

There are currently 28 users browsing this forum. (0 members & 28 guests)

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in