FG Forge

The Workshop

The place to discuss modifications and the creation of house rules and new rulesets.

  1. Sticky Thread Sticky: Jeff's Excruciatingly Simple Extension Tutorial

    Started by jreddin1, July 19th, 2015 16:46
    7 Pages
    1 2 3 ... 7
    64 Replies
    176,688 Views
  2. Sticky Thread Sticky: Module Category Guidelines

    Started by Moon Wizard, April 15th, 2021 06:04
    0 Replies
    3,646 Views
  3. Sticky Thread Sticky: Coding dice rolls (actions) in CoreRPG

    Started by Trenloe, December 14th, 2016 18:01
    3 Pages
    1 2 3
    20 Replies
    66,700 Views
  4. Sticky Thread Sticky: Creating a new spells module [3.5e/PFRPG]

    Started by Callum, July 30th, 2014 11:13
    3 Pages
    1 2 3
    25 Replies
    91,183 Views
  5. Sticky Thread Sticky: [Tutorial] Creating a Basic Extension

    Started by lokiare, February 12th, 2014 04:09
    3 Pages
    1 2 3
    21 Replies
    95,753 Views
  6. Sticky Thread Sticky: Mod File Generation and Packing Tool

    Started by hooker, January 1st, 2018 19:22
    2 Pages
    1 2
    19 Replies
    55,825 Views
  7. Sticky Thread Sticky: Developer Guide

    Started by Moon Wizard, August 3rd, 2017 20:44
    0 Replies
    26,474 Views
  8. Sticky Thread Sticky: Ruleset Development List

    Started by lokiare, April 3rd, 2017 20:27
    development, ruleset
    0 Replies
    29,648 Views
  1. CombatManager.requestActivation does not trigger hooks

    Started by anathemort, January 21st, 2022 17:37
    4 Replies
    85 Views
  2. Token selection timing, select after double-click

    Started by anathemort, January 20th, 2022 01:34
    3 Replies
    78 Views
  3. DB.isOwner returning false unexpectedly

    Started by anathemort, January 20th, 2022 01:58
    2 Replies
    73 Views
  4. Fallout Ruleset

    Started by Destan, March 13th, 2008 20:32
    8 Replies
    1,666 Views
  5. 6 Replies
    111 Views
  6. Grouped Lists

    Started by Blackfoot, January 7th, 2022 10:25
    5 Replies
    146 Views
  7. Twilight 2000 Theme for CoreRPG

    Started by ShotGun Jolly, November 27th, 2020 08:55
    2 Pages
    1 2
    14 Replies
    1,823 Views
  8. Adding modifier button to an existing category

    Started by Kelrugem, January 8th, 2022 11:33
    5 Replies
    193 Views
  9. Can someone explain "super" and how it works in FGU?

    Started by SilentRuin, January 8th, 2022 23:55
    8 Replies
    261 Views
  10. Getting link references to module/DB entries

    Started by dsaraujo, January 12th, 2022 02:10
    5 Replies
    118 Views
  11. How to display license info in FGU

    Started by Mephisto, January 12th, 2022 17:01
    3 Replies
    79 Views
  12. Party inventory control only rendering for host

    Started by anathemort, January 7th, 2022 19:57
    2 Pages
    1 2
    15 Replies
    272 Views
  13. Project: Author

    Started by celestian, January 9th, 2018 04:36
    55 Pages
    1 2 3 ... 55
    544 Replies
    133,362 Views
  14. Thoughts on doing away with Story entries on new products?

    Started by celestian, December 30th, 2021 19:01
    3 Pages
    1 2 3
    20 Replies
    648 Views
  15. Getting user name

    Started by darrenan, January 7th, 2022 20:10
    3 Replies
    94 Views
  16. Swords and Wizardry Module

    Started by ransolot, December 19th, 2020 06:17
    8 Replies
    1,123 Views
  17. 4 Replies
    184 Views
  18. API Import

    Started by Frodie, January 5th, 2022 13:31
    0 Replies
    98 Views
  19. Drag and Drop not working

    Started by bloodylemming, January 2nd, 2022 20:55
    3 Pages
    1 2 3
    22 Replies
    432 Views
  20. Error only on creation of a new Character

    Started by bloodylemming, January 2nd, 2022 21:03
    2 Pages
    1 2
    12 Replies
    180 Views

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