DMsGuild Classic

The Workshop

The place to discuss modifications and the creation of house rules and new rulesets.

  1. Sticky Thread Sticky: Coding dice rolls (actions) in CoreRPG

    Started by Trenloe, December 14th, 2016 18:01
    2 Pages
    1 2
    18 Replies
    37,190 Views
  2. Sticky Thread Sticky: Jeff's Excruciatingly Simple Extension Tutorial

    Started by jreddin1, July 19th, 2015 16:46
    7 Pages
    1 2 3 ... 7
    60 Replies
    118,841 Views
  3. Sticky Thread Sticky: Creating a new spells module [3.5e/PFRPG]

    Started by Callum, July 30th, 2014 11:13
    3 Pages
    1 2 3
    25 Replies
    63,650 Views
  4. Sticky Thread Sticky: [Tutorial] Creating a Basic Extension

    Started by lokiare, February 12th, 2014 04:09
    3 Pages
    1 2 3
    21 Replies
    65,673 Views
  5. Sticky Thread Sticky: Mod File Generation and Packing Tool

    Started by hooker, January 1st, 2018 19:22
    2 Pages
    1 2
    19 Replies
    36,591 Views
  6. Sticky Thread Sticky: Developer Guide

    Started by Moon Wizard, August 3rd, 2017 20:44
    0 Replies
    18,552 Views
  7. Sticky Thread Sticky: Ruleset Development List

    Started by lokiare, April 3rd, 2017 20:27
    development, ruleset
    0 Replies
    20,108 Views
  1. Line spacing in multiline stringfields

    Started by Weltenbrand, December 2nd, 2020 13:48
    5 Replies
    117 Views
  2. Anchored static width ignored for control

    Started by macskay90, December 2nd, 2020 19:24
    6 Replies
    129 Views
  3. Ruleset Wizard and Cyberpunk RED ruleset creation tutorial

    Started by damned, November 30th, 2020 13:42
    3 Pages
    1 2 3
    24 Replies
    550 Views
  4. Where is "Mask Sensitive Visibility" defined?

    Started by SilentRuin, November 23rd, 2020 03:20
    2 Pages
    1 2
    17 Replies
    391 Views
  5. Adding More Dice to the Desktop

    Started by leozelig, November 28th, 2020 23:49
    2 Replies
    86 Views
  6. FGU, Recent changes related to tokenCT.addUnderlay() ?

    Started by celestian, November 30th, 2020 21:50
    5 Replies
    155 Views
  7. Combat Timer - Extension (v.0.0.1)

    Started by mortgarra, April 17th, 2016 17:43
    8 Pages
    1 2 3 ... 8
    71 Replies
    27,420 Views
  8. Twilight 2000 Theme for CoreRPG

    Started by ShotGun Jolly, November 27th, 2020 08:55
    2 Pages
    1 2
    13 Replies
    583 Views
  9. FGU layers, API

    Started by celestian, November 25th, 2020 02:40
    2 Replies
    92 Views
  10. Core Sidebar Buttons for 5e

    Started by ChazC, November 10th, 2016 00:33
    8 Pages
    1 2 3 ... 8
    70 Replies
    21,315 Views
  11. addUnderlay

    Started by Kelrugem, November 22nd, 2020 21:42
    0 Replies
    82 Views
  12. Issue with contentframe

    Started by Blackfoot, November 21st, 2020 16:37
    2 Pages
    1 2
    11 Replies
    162 Views
  13. Windowlist, creating a "window" on initialization?

    Started by celestian, November 21st, 2020 08:19
    2 Replies
    112 Views
  14. Add to a class' onInit() - replace / merge?

    Started by zuilin, November 21st, 2020 16:33
    5 Replies
    108 Views
  15. Help with CT.lua

    Started by Stv, August 11th, 2020 23:27
    9 Replies
    346 Views
  16. 5 Replies
    66 Views
  17. Wanted: Talented developers to bring zweihänder to fantasy grounds

    Started by kerrigaj, November 9th, 2019 10:43
    2 Pages
    1 2
    14 Replies
    1,555 Views
  18. Randomness and Analytics of Die Rolls

    Started by Weissrolf, November 3rd, 2020 01:02
    13 Pages
    1 2 3 ... 13
    124 Replies
    2,300 Views
  19. Green Links in Player Module Not There?

    Started by zuilin, November 17th, 2020 16:10
    links, player module
    9 Replies
    132 Views
  20. Star Trek Adventures Ruleset and Extension

    Started by Valarian, June 3rd, 2018 22:01
    7 Pages
    1 2 3 ... 7
    67 Replies
    14,641 Views

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