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  1. Lots and lots of easy stuff

    The way that I've tackled this project, seems to be a good approach: You do what you feel that you can handle. Usually that means that you do the easy stuff and the groundwork.

    ...and the easy stuff isn't to be underestimated. Usually that amounts to a lot of work. I'm still not done with the easiest stuff, like creating and aligning page 2. Most people underestimate projects. They'll go "I have this amazing idea for a game, and now I just need to make it. I know how, and so ...

    Updated January 6th, 2020 at 14:46 by MooCow

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