Fantasy Grounds FRIDAYS NOON
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  1. The Next Update

    Here is it is, the next update! Update of what? Don't worry I have asked that of myself as well. I keep tinkering a little bit with the look and layout of the blog. Obviously, I am doing something "wrong" though...all the "how to" blogs are telling me I need to post more often, automate posting and even make "how to" blogs. Google Ad-sense even tells me I don't have enough words on my blog for them to determine what "my" little corner of the web is all about. ...
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  2. Winter Eternal - Update 2

    I know you have been waiting impatiently to see this update. Here it is. Over friday and saturday I was able to get a fair amount done. Most of my time on friday was spent trying to figure out why I couldn't get columns to line up on the equipment tables. Not going to go into much detail in this blog about it, but if you are interested you can read about it in my last post in this thread. It did cost me some time until I figured it out.

    All the new edge and hindrances are drag and ...
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  3. Project Number 2 - Winter Eternal

    Completing Weird Wars Rome was a very satisfying feeling for me, but it left me wanting to do more. It's pretty cool to be helping grow the Fantasy Grounds library, and knowing that there are people waiting for that one to hit the store. Just as I finishing up that project I caught a post on G+ about one of the Accursed books by Melior Via. I actually sent an email to them and asked if they had any interest in seeing their products on Fantasy Grounds. John Dunn got back to me and said that they ...

    Updated April 21st, 2016 at 22:29 by Mortar

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  4. So Weird Wars Rome has finally been submitted

    So back around the middle of February I decided I was going to convert the Weird Wars Rome setting into a module for FG, simply because I wanted to open the library section and only see story entries related to whatever adventure I was running. Now Fantasy Grounds actually makes it quite easy to create modules - you just need to have an understanding of this thing called XML. Which at that time I only had a basic of knowledge...I knew what it is and that it had elements...so not a whole lot. If ...
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  5. Reuniting the Band: Mapping it Out

    Until I started using Fantasy Grounds, my maps has usually been drawn freehand on either graph paper (for buildings and dungeons) or hex paper (for area maps). Most of these were simple, pencilled floorplans, though I would sometimes break out the colored pencils for area maps.

    When I started the FG campaign I initially planned to simply continue drawing my maps by hand and running them through the scanner. But as soon as I tried it I could see the results were less than stellar.
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