Battlefield Mainframe - Solo Combat Hub
Battlefield Mainframe
COMBAT HUB FOR SOLO RPGS BY TEMPERED7
COMBAT HUB FOR SOLO RPGS BY TEMPERED7
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A MAIN HUB FOR COMBAT RELATED ARTICLES This page will contain different parts of combat encounter creation & usage of combat rules in solo play. Examples will be FGU-specific. Additionally, it will include system-agnostic Solo RPG Combat Mechanics as well as D&D 5E-centric ones. NOTE: Many of these articles will refer to the soon-to-be-finished Solo Combat Guide.mod for FGU in order to save space. Also, Workbook will have more practical content. |
D&D 5E Combat Mechanics in Solo Mode |
Expanded Combat Guides | Class Workout | Dominus of the Arena (DoftA) Series |
A Brief Primer: Creating A Solo Character Races Classes & Backgrounds Ability Scores 1st Level Feats Gear |
MOAR Combat Tweaks for Solo GMs |
Fight Like a "INSERT CLASS HERE" Series (Based on the Poll Results in the guide) |
Forging Meaningful Encounters Encounter Difficulty Evaluating Encounter Difficulty Modifying Encounter Difficulty Fun Combat Encounters Thematic Encounters (place & mobs) |
Reading Monster Statblocks: Monster stats through the Soloist's Monocle |
Theater of Mind Expanded: Dry Mechanics to Vivid Scenes |
Martial Classes: Barbarian, Fighter, Monk, & Rogue |
Solo GM's Hat: Scanning the Bestiary Meaningful Enemies Impactful Enemies |
Practical Solo Combat: Resources Initiative Using the Action Pool Attack & Cover Damage & Healing |
Fight Choreography: Do you really need to wait for your turn? |
Full Caster Classes: Bard, Cleric, Druid, Sorcerer, Wizard Warlock (*) |
Solo Player's Hat: Counter-Attack! |
Practical Magic Warfare: On Casting Spells Arcane Divine Pact |
Reserved | Half Caster Classes: Artificer, Paladin, & Ranger |
Econ Warfare: Action Economy for Black & White |
Reserved | Solo-centric Lists: Solo-centric Spell Books Solo-centric Tier Lists |
Reserved | Fatality: Failures, Injury & Death |
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