Fantasy Grounds Fridays Pre
View RSS Feed

All Blog Entries

  1. PFRPG Mythic Rules Module Updates

    Forum Page
    16 Jul, 2014

    General
    • Mythic Monsters information and sample monsters completed.

    16 Jul, 2014

    General
    • Base and path abilities linked.
    • Code restructure.

    Path Abilities
    • Universal path abilities moved to "Mythic Paths" from "Base Mythic Rules".
    • A link to "Base Mythic Abilities" has been added to each path page.

    13 Jul, 2014

    General
    • Prerequisites now showing for Nimble
    ...

    Updated August 17th, 2014 at 10:54 by RTFallen

    Tags: module, updates
    Categories
    Module Updates
  2. Module Code Library

    This is a work in progress. I will be adding to it as I go.

    Making this for future reference when making modules. If anyone wants to add anything to this, let me know in the comments.

    Base Structure

    db.xml, client.xml, and common.xml files:
    Code:
    <?xml version="1.0" encoding="ISO-8859-1"?>
    <root version="3.0">
        <library static="true"> <!-- static is optional -->
    ...

    Updated July 13th, 2014 at 23:24 by RTFallen

    Categories
    Code Library
  3. Project List

    I'm working on my own projects between helping Adventureaweek.com get adventure modules converted to FG.

    Currently Working On



    Completed

    ...

    Updated August 11th, 2014 at 14:10 by RTFallen

    Categories
    Project List
  4. PFRPG Advanced Race Guide Module Updates

    Forum Page
    5 Aug, 2014

    General
    • All Races have feats transcribed and linked.
    • RM Version formatted to the newest Reference Manual windowclass extension.
    • Copying issues fixed.

    1 Jul, 2014

    General
    • All Uncommon Races have archetypes transcribed and linked.
    • No dependency version is static again.
    • RM Version formatted to the newest Reference Manual windowclass extension.
    • Format change ongoing.

    19 Jun, 2014

    General
    • All Featured
    ...

    Updated August 5th, 2014 at 06:28 by RTFallen

    Tags: module, updates
    Categories
    Module Updates
  5. A new video showcasing Fantasy Grounds' support for running a Pathfinder combat.

    I spent some time today putting together a sample video that walks through a fairly typical combat encounter. They say a picture is worth a thousand words, so a video with pictures and words is probably worth something too.



    Also, if you want to try things out first-hand, there is a free-to-play FG Con IV virtual convention running from May 8-11 where you can download Fantasy Grounds' demo and connect and play on any of the ...
    Categories
    Uncategorized
Page 56 of 60 First ... 6465455565758 ... Last
Joshua Stream Pre

Log in

Log in