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  1. Kingmaker & Others..

    Our Bloodsworn Vale game is cancelled tonight because Peanut is still out of town and one of the other guys is also tied up.

    Tuesday night's Kingmaker game was lots of fun. We leveled up to 6th ... mostly by the firepower of our Sylph Wizard Elyse. Spriggalundricandricandri, my Gnome Nature Oracle, tried to be a bit too offensive against the undead.. picked up a negative level both for myself and my wolf Shadow. Ugh. Gotta figure out how much 2 restoration spells cost. Dangit. We
    ...

    Updated August 16th, 2013 at 13:14 by Blackfoot

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    Weekly Games
  2. Any D&D Collectors here?

    [COLOR=#800000]Hello all, as you all know I'm an avid fan of D&D, having played it now for some 32 years :) Yes, I'm an oldie. [/COLOR]

    [COLOR=#800000]The journey for me started with the original/classic D&D back in the late 70's early 80s when I was introduced to the Holmes Basic/Expert sets by my god father at the age of 10. My passion for D&D was firmly cemented by the time Mr Moldvay came along with his editions of the Basic/Expert sets and by the time the BECMI box ...
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  3. Sunday Morning and PFS Rivalry's End

    We had a good morning on Sunday, controlled the situation nicely and held off the herd of giants and lamias in Rise of the Runelords. Pharius was rockin' again, kicking some major giant tail while keeping the biggest and baddest of them off the back of our crew. Overall we hit them like a well oiled machine. Very nice.

    Peanut and I played in Rivalry's End on Monday night. There are a lot of changes coming in Season 5 of the PFS and I have to admit I'm a little frustrated with the ...

    Updated August 13th, 2013 at 22:10 by Blackfoot

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    Weekly Games
  4. My original adventure building process including making the Fantasy Grounds MOD.

    Well, I did it. I built a 5E module in Fantasy Grounds using a PDF that I created for an original adventure. It was an experimental process to see if I could become my own quasi developer. Since this was an experiment, I didn't record (video) the process. If everything turns out okay, I will henceforth record and share the entire process from beginning to end on my future projects (and perhaps retrospectively on this one).

    My intent was to create additional material for the Dungeon Masters Guild. ...

    Updated July 16th, 2016 at 18:17 by rob2e

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  5. How To - create an Alchemist's Fire

    Entry to show how one might go about creating items / feats / traits within the Character Sheet's Action Tab; to allow a player to track the usage of certain things that have effects.

    In this particular case an Alchemist's Fire can be used 1 time, unless you’ve more in your inventory! For this How To I will assume that the player has blown gp and bought 2x Alchemist's Fires (i.e. if you have more in your inventory just change the X in step 6 accordingly).

    Within ...
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