Fantasy Grounds Prep Less. Play More.
I will explain how I have set up my Fantasy Grounds development environment to make it easier for me to go into the rulesets, edit them and observe how it affects FG. Detour: As a prospective content developer you must be familiar with the Windows (or whatever OS you’re using) folder or directory structure and you must know how to manipulate it: make folders, copy and rename files, create shortcuts, etc. I am assuming that you have this knowledge. Nobody enjoys, End ...
Updated May 18th, 2016 at 02:56 by Minty23185Fresh
This is a work in progress. I will be adding to it as I go. Making this for future reference when making modules. If anyone wants to add anything to this, let me know in the comments. Base Structuredb.xml, client.xml, and common.xml files: Code: <?xml version="1.0" encoding="ISO-8859-1"?> <root version="3.0"> <library static="true"> <!-- static is optional --> ...
<?xml version="1.0" encoding="ISO-8859-1"?> <root version="3.0"> <library static="true"> <!-- static is optional -->
Updated July 14th, 2014 at 00:24 by RTFallen