Fantasy Grounds Prep Less. Play More.
If one has used Fantasy Grounds for any length of time, you have probably interacted with Delux-Oz. Incredibly active, this man seems to have a helpful answer for everything posted. He also has created mods and extensions that definitely dial up this tabletop up a couple levels. If I get into a discussion about FG over Roll 20 ... I say we got Delux-Oz. Thank you, Good Sir, for all you do. The extension I would like to highlight with this post is the "Message ...
DOE Base Extension v2.2 by Dulux-Oz http://www.fantasygrounds.com/forums...Base-Extension First Impressions: 5 Stars, 47/50 Points For users, this extension isn’t very interesting and by itself is minimally useful. But, for every user that wants to do more with FG and leverage the wonderfully powerful DOE extensions like Sound (my favorite), this is simple a required must have. It is executed and supported nearly flawlessly and I consider it to be ...
Updated January 4th, 2017 at 06:00 by LordEntrails
In a previous post I detailed how I added additional effect visibility button options to the Combat Tracker‘s GUI. This time I’ll step through the process of adding the Lua to make those button options functional. Detour: This is post 18 in this series. I hope that by now, as a neo-developer, you have the confidence to do many things without the detailed instruction I have provided in the past. I’ll explain concept and intent but I won’t detail some of the more mundane code. ...
Updated July 9th, 2016 at 05:52 by Minty23185Fresh
Play testing the Effect Visibility Extension indicated more visibility options are required. When effects are only visible to the GM, if a player applies an effect to their character and doesn’t see it in the Combat Tracker, they tend to apply it again, and then again. When the GM views the player’s character in the Combat Tracker, the self applied effect could be listed 2, 3 or more times. What additional options are needed? Certainly, an option that allows the player to see effects ...
Updated June 22nd, 2016 at 06:30 by Minty23185Fresh
Due to posting limits, I have had to split this session into three posts. This is part 3 of 3. (continued from part 2) To test the extension, I deleted all the effects that were applied to the Orc, saved all my edited files, and reloaded the ruleset. Once FG was up I started a second instance of FG and joined the campaign. In the second instance I loaded Zacchaeus’s 20th level Paladin and brought up the Combat Tracker. Then I started a third instance of ...
Updated June 9th, 2016 at 19:51 by Minty23185Fresh