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  1. Exploration In Solo Mode - Part I

    There are 2 main ways for Exploration in Solo Play. Since this is the most preferred one for newcomers, I'll start with discovering a setting book. The other one is create-as-you-go from scratch.

    # Discovering An Established Setting

    Discovering setting lore as a player is one thing. But discovering the lore in the perspective of your PC is what makes the lore personal.
    Remember when I briefly mentioned that you can use a setting book to discover it in gameplay ...

    Updated August 20th, 2024 at 16:56 by Tempered7

    Categories
    Solo Play with FGU
  2. End of the Session

    What will happen next?

    This is the question! This is the mood you want to create for yourself in a Solo Play Session. That's why too much detail is an obstacle in this type of play. You need just enough info to kickstart your first scene, and nothing else. You'll discover the rest in rest of your sessions.

    Your only concern should be what is in front of your PC in here and now.

    # Hang In There, Baby


    Always END your sessions WITH a CLIFFHANGER, ...

    Updated August 14th, 2024 at 00:46 by Tempered7

    Categories
    Solo Play with FGU
  3. Mechanics of Game Story

    When you learn to quickly establish your first scene by trial and error and repetition, the rest will come easily. So, if you fail at first don't worry, it is even expected, just try again. Solo Play is more of a learned skill rather than something naturally comes to you. Try to have control over the Core Game Loop, especially Freeform Association.

    Keep creating more story content by using the same methods: ASK questions depending on current CONTEXT - Use Freeform Association - Roll ...

    Updated September 14th, 2024 at 05:59 by Tempered7

    Categories
    Solo Play with FGU
  4. Freeform Association

    Do you remember the epic plot twist in 1995 crime thriller "The Usual Suspects" where a crippled con-artist called Verbal (Kevin Spacey) created the legend of a shadowy crime lord Kayser Söze in front of a US Customs Agent?

    Freeform Association is an improvisation method where you link randomly generated words into a coherent (piece of a) story. Just as in Improv Theater. This is a part of content creation method, and not a standalone way to make up your story. You'll only ...

    Updated August 17th, 2024 at 07:29 by Tempered7

    Categories
    Solo Play with FGU
  5. The Core Solo Gameplay Loop

    Note: This is the most abstract form of the method so you might need to fill in the blanks with your content at hand.

    0- DEPENDING ON THE CONTEXT OF YOUR STORY;
    The context can be about your PC, an NPC, a place, monster, or their actions, their states, their dispositions... Anything you want to reveal in the story.
    If this is your First Scene, the Context is Your Player Characters and/or their Background Story

    1 -
    ASK a YES / NO question
    about something you don't ...

    Updated August 17th, 2024 at 15:03 by Tempered7

    Categories
    Solo Play with FGU
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