TALES of the VALIANT
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  1. Cheating In Solo Play

    I'm not gonna say don't cheat, it's up to you. It's YOUR game, YOUR rules. BUT... Cheating only steals from your fun in the long run. If you still wanna do it: Although, all game rules give you a foundation to set your experience upon to keep things balanced, at least bend or break these rules in Solo Play with a touch on the Law side of things.

    # Godlike PC

    * If your dream is to play a **godlike** character and cheese combat encounters, at least give it a background ...

    Updated September 1st, 2024 at 02:00 by Tempered7

    Categories
    Solo Play with FGU
  2. Adjudication and Rules in Solo Play

    # Game Rules (including Rule of Cool) VS. Realism VS. Narrative

    No need to establish rules for the rules;

    • Work with what you have at hand. Don't break a game session because you need something. Make it up. Your only limitation is your imagination.
    • Choose when to utilize game rules, IRL realism or narrative theater of mind, or even rule of cool, for the continuity of the game, while playing.
    • Or be strict and have permadeath with hardcore rules if that is more
    ...

    Updated August 13th, 2024 at 11:28 by Tempered7

    Categories
    Solo Play with FGU
  3. Combat Tweaks for Solo GMs

    # Setting Combat Encounters

    Since you are both the player and the GM, you'll play the monsters and villains in combat as well as your PC. The first trick for a captivating Solo session is to play the monsters accordingly to their nature. And suspend your PC bias when you attack your PC with monsters to keep the game exciting.

    If you want, you can give your PC another, limited advantage that gives you a choice to reroll any PC rolls once, twice, or at most thrice.
    ...

    Updated September 21st, 2024 at 04:31 by Tempered7

    Categories
    Solo Play with FGU
  4. Roleplaying in Solo RPGs


    # Isn't It Weird to RP By Myself?


    If you don't want to roleplay alone, a way to entertain yourself is to simply comment on the results of rolls for your PC, NPCs, monsters, and villains. Just like a pro wrestling commenter in TV. You can even be as sarcastic as you want if that's your cup of tea!

    But there are some ways of inner-interrelations for your PCs that might raise your appetite for your sessions. Especially if you like reading or listening to fiction. ...

    Updated September 4th, 2024 at 11:05 by Tempered7

    Categories
    Solo Play with FGU
  5. Exploration In Solo Mode - Part I

    There are 2 main ways for Exploration in Solo Play. Since this is the most preferred one for newcomers, I'll start with discovering a setting book. The other one is create-as-you-go from scratch.

    # Discovering An Established Setting

    Discovering setting lore as a player is one thing. But discovering the lore in the perspective of your PC is what makes the lore personal.
    Remember when I briefly mentioned that you can use a setting book to discover it in gameplay ...

    Updated August 20th, 2024 at 16:56 by Tempered7

    Categories
    Solo Play with FGU
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