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All Things Solo

Everything you'll need to play Solo Roleplaying Games in Fantasy Grounds Unity.

  1. A Thematic Word Table for Plots and Characters

    If you want to pick a thematic word for your story or character and play with it, here's a short list. Start by choosing the one that catches your attention. Or search the one that's in your mind in the web. Or just use Freeform Association as I demonstrated at the bottom. And if you check the links (Passion = 1) in order, they tell a classic story in 5 steps. Connect the dots = FFA.

    But if you want to insert the themes YOU want to see in YOUR game, you can conjure some sparks from ...

    Updated September 6th, 2024 at 05:35 by Tempered7

    Categories
    Solo Play with FGU
  2. Conjuring Thematic Sparks In Solo Play

    Since this is not those boring school lessons, I will show you the magic of transmuting one lame school subject into your own creation of Lore, instead of nagging about literature. Class, bring out your masks for today's lesson is the "Heist Theme" as we will steal from the masters of old. Then we hand-weave our own Solo Story with a pragmatic methodology and split the profit. Themes are the key to use Solo Play in a therapeutic way as I'll explain. Better news is, you don't even have ...

    Updated September 4th, 2024 at 10:24 by Tempered7

    Categories
    Solo Play with FGU
  3. Alone Against The Flame - Call of Cthulhu Solo

    I'm taking a break from my one-man-crusade against botminators to write about my first solo resource recommendation in Call of Cthulhu setting. It's a free PDF from Chaosium website in the style of Choose Your Own Adventure. It's NOT a FGU module but it has links to the pages you should go depending on your choices. It's published in August 2016, so I'm a bit late to the party but better late than never.

    It is a horror story set in the 1920s where you are the main character, and your ...

    Updated August 12th, 2024 at 00:45 by Tempered7

    Categories
    Solo Play Resources
  4. Irvine's Sixty Ways to Create Conflict

    There is a fantasy writer by the name Ian Irvine. He has a website that has full of EXCELLENT writing methods. Since one of his topics is related to mine, I will only list these ways and link his site here for further info on HOWs: https://www.ian-irvine.com/for-write...eate-conflict/ And if you want more than Bad Guy vs. PC conflict, here's more conflict types.

    ## General Ways to Create Conflict

    1. Create inherently conflicting characters.
    2. ...

    Updated August 13th, 2024 at 10:40 by Tempered7

    Categories
    Solo Play with FGU
  5. Conflict Types for the Solo GM

    I defined conflict in Player Approach Part II as "Anything that makes things difficult for the PC and opposes them." But in this entry, I'll expand on it to present you the types of conflicts you can use in your games. Group GMs can also take advantage of it.

    "Once upon a time, Snow White and the Seven Dwarves lived happily ever after... dull isn't it?"
    # What Should Conflict Do?

    Two things: 1) Conflict should expose who a "character" ...

    Updated August 11th, 2024 at 07:52 by Tempered7

    Categories
    Solo Play with FGU
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