STAR TREK 2d20
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  1. The Maze of Madness

    Once again our brave party entered the Dwarvin mines of the Silver Mountains to seek out and destroy all remnants of evil that the Ghost Kings have brought. Before they could travel far beneath the mountain their passage became blocked where the hallway had caved in and created a sink hole spanned by 6 pillars 4ft round, spaced 5ft apart from each other. The rogue was the first to jump, having tied a rope about himself and then leaping for the first pillar that just happened to be the extended tongue ...
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