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  1. 2014 Year in Review for SmiteWorks

    This year has been a very busy year and we wanted to reach out to everyone who helped make it a special year for us. I'll be sending out another email later this week (or next) with some news on plans for 2015.

    For me personally, I decided that once Fantasy Grounds made it through the Greenlight process on Steam, it was time to hang up the corporate life and focus 100% on growing Fantasy Grounds. The results have been fairly good, but I always hope for more. I made the change in late ...
  2. A new video showcasing Fantasy Grounds' support for running a Pathfinder combat.

    I spent some time today putting together a sample video that walks through a fairly typical combat encounter. They say a picture is worth a thousand words, so a video with pictures and words is probably worth something too.

    Also, if you want to try things out first-hand, there is a free-to-play FG Con IV virtual convention running from May 8-11 where you can download Fantasy Grounds' demo and connect and play on any of the ...
  3. Happy New Year!

    Quote Originally Posted by ddavison View Post
    I hope everyone had a great 2013 and may you have many, many great FG games in 2014. Here is to bigger an better things!

    Looking back on 2013, here are some highlights of things that stood out to me (in no particular order):
    1. We had two FG Cons in 1 year
    2. Rolemaster Classic got a much needed overhaul
    3. We added another 30 add-ons
    4. Deadlands Noir and Hell on Earth released for FG's Savage Worlds ruleset
    5. Version 3.0 was released and brings many of the rulesets
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