Thread: Fourth Edition Character Sheet
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May 22nd, 2008, 10:28 #1
Fourth Edition Character Sheet
Wired did an exclusive preview about the D&D 4th ed. character sheet yesterday. I've attached it here as well. Needless to say, we're looking into all the 4th ed. details we can get our hands on.
Ville Leino
Fantasy Grounds
Funny, no response!
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May 22nd, 2008, 11:30 #2
Has they subtley cheated and added a "mystery" +2 onto Intimidation?

Looks like a straight-forward sheet, thanks for info.
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May 22nd, 2008, 14:26 #3
Sooo...whose gonna get to work on making a 4th edtion character sheet so we can play 4E in FG right away?
DM: For reference sake, when a bad guys dies, I'll turn their token over. So an upside down 'A' or 'B' means it's a corpse.
PC 1: So if we kill a 'M' is it reincarnated as a 'W'?
PC 2: That damn 'O' just won't die!
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May 22nd, 2008, 14:32 #4
Over at www.fouruglymonsters.com I started a 4th edition FG ruleset group. Will be a fan created project until the GSL is officially released and we know more about what can be released for public consumption. I hope with some help I can have a functioning character sheet by June 6th.
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May 26th, 2008, 20:28 #5
Might be too early to tell, but is FG planning on keeping the 3e ruleset packaged with the program, even if a 4e character sheet is added?
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May 26th, 2008, 22:10 #6I'd guess yes there but if they don't, before updating the patch that kills 3.5 create another ruleset and rename it and you can carry on playing.
Originally Posted by Astinus
Either way I don't think we'll lose 3.5.
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May 29th, 2008, 05:55 #7
I am progressing well on a character sheet ruleset for 4E. We have a group over at www.fouruglymonsters.com discussing development of the sheet.
So far I have the first page:
https://www.fouruglymonsters.com/ima...enshot0001.png
And have the second combat page mostly done. Also note on this combat page some new scripting I have done to make character sheets very customizable by the user. I have a flash demo of that here:
https://www.fouruglymonsters.com/jos...mo/4edemo.html
Tomorrow night I should be able to tackle the skills/passive on the skills tab. Friday Feats/Abilities. The weekend will be for powers and early next week for inventory. I should be able to have a sheet (with no calculations) ready to go by June 6th. The combat tracker/NPC sheets will be not ready to go but it should still be playable.
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May 29th, 2008, 14:40 #8
That looks very interesting, regardless of the 4e aspect. Are you able to resize any of those moveable elements at all? In any case, I look forward to having a look at the finished thing.
DNH
"Lost in Karameikos"
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May 30th, 2008, 06:23 #9
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May 30th, 2008, 07:56 #10
Actually I consider the ability to move, drag and drop and create new fields on the fly one of the major breakthroughs in FG2... I mean Think Generic Charactersheet with that as a option?
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