Lankhmar: A Night of Blood and Teeth

Pinnacle Entertainment Group

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Savage Worlds

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Lankhmar: A Night of Blood and Teeth

It begins with a shipwreck on a cold, gray night in Lankhmar.

The Temple of the Shark God has come to Lankhmar. They teach "the Way of Predation," an extreme version of survival of the fittest. The city begins to take their message to heart. Tempers rise. Violence flares. And the city burns.

Is the cult the cause of the troubles? Or is there something more ancient, more powerful at work? Your scoundrels, rogues, and heroes must find out before everything they know vanishes in... A Night of Blood and Teeth!

A Night of Blood and Teeth  is an adventure for  Lankhmar: City of Thieves .  It requires the Savage Worlds core rules .  The Savage Seas of Nehwon  is also handy but not required.  If you wish to play with the updated  Savage Worlds Adventure Edition  rule set, you may do so with the free conversion guide  here .

Adapted for Fantasy Grounds by: Joe Collins

Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and any ruleset. Compatible with Fantasy Grounds Unity

Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.

Deadlands, Savage Worlds, all unique characters, creatures, and locations, artwork, logos, and the Pinnacle logo are (C) 2022 Pinnacle Entertainment Group. (C) 2022 Pinnacle Entertainment Group. Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved.

The Savage Worlds Ruleset (Fantasy Grounds Conversion) by SmiteWorks USA, LLC, (C) 2022, ALL RIGHTS RESERVED.

The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group.

Released on June 02, 2022

Designed for Fantasy Grounds version 4.1.8 and higher.

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